The Visual Computer

, Volume 10, Issue 2, pp 79–87 | Cite as

An efficient hierarchicaltraversal algorithm for ray tracing



Ray tracing has been shown to be an excellent technique for rendering realistic images. However, it is important to reduce the lengthy computation time resulting from the brute-force nature of the original ray-tracing algorithms. In this paper, two ideas are proposed to speep up the well-known hierarchical subdivision method. First, a new hierarchy traversal scheme is described to reduce the number of raybounding volume intersection tests for secondary rays. Then, a plane-sweep method is proposed to make fewer intersection checks for eye rays. Experiments and discussions are presented to prove the feasibility of our methods.

Key words

Ray tracing Hierarchical subdivision Plane sweep 


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Copyright information

© Springer-Verlag 1993

Authors and Affiliations

  1. 1.Institute of Computer and Information ScienceNational Chiao Tung UniversityHsinchuTaiwan
  2. 2.Institute of Information ScienceAcademia SinicaTaipelTaiwan Republic of China

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