This article is a follow-up to an earlier paper byMarchi andMiguel  in which a mathematical structure for the teaching-learning process has been developed. Now, possible paths for teaching in a given knowledge set and the possible choices open to different teachers and groups of students are investigated. Furthermore, considering that teachers and students are in an interactive situation, an optimal global procedure corresponds exactly to the concept of equilibrium point. The existence proof gives rise to a constructive algorithm which would allow using the results for practical applications.
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This work was supported by a Grant-in-Aid of Educational Research and Development 1971–72, from the Ontario Department of Education.
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Marchi, E., Miguel, O. On the structure of the teaching-learning interactive process. Int J Game Theory 3, 83–99 (1974). https://doi.org/10.1007/BF01766394
- Equilibrium Point
- Economic Theory
- Game Theory
- Early Paper
- Interactive Process