Abstract
In this paper we reformulate the necessary and sufficient conditions for the Shapley value to lie in the core of the game. Two new classes of games, which strictly include convex games, are introduced: average convex games and partially average convex games. Partially average convex games, which need not be superadditive, include average convex games. The Shapley value of a game for both classes is in the core. Some Cobb Douglas production games with increasing returns to scale turn out to be average convex games. The paper concludes with a comparison between the new classes of games introduced and some previous extensions of the convexity notion.
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The authors thank G. Owen, S. Tijs, and J. Ostroy and two anonymous referees of the International Journal of Game Theory for their comments and suggestions. The usual disclamer applies. We are grateful to the Universidad del Pais Vasco-EHU (grant UPV 209.321-H053/90) and the Ministry of Education and Science of Spain (CICYT grant PB900654) for providing reseach support.
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Iñarra, E., Usategui, J.M. The Shapley value and average convex games. Int J Game Theory 22, 13–29 (1993). https://doi.org/10.1007/BF01245567
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DOI: https://doi.org/10.1007/BF01245567