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Game-theoretic approach to construction of the feature space for a system for the recognition of objects and effects

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Cybernetics Aims and scope

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Literature Cited

  1. A. L. Gorelik, “An approach to the selection of the feature space to be used in the construction of a system for the recognition of objects and effects,” Kibernetika, No. 4 (1972).

  2. Yu. B. Germeier, “Determination of the max-min with a constraint,” Zh. Vychislit. Mat. i Mat. Fiz., No. 1 (1970).

  3. Yu. B. Germeir, “Approximate reduction of the max-min problem to the maximum problem by means of penalty functions,” Zh. Vychislit. Mat. i Fiz., No. 3 (1969).

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Translated from Kibernetika, No. 5, pp. 114–116, September–October, 1973.

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Gorelik, A.L. Game-theoretic approach to construction of the feature space for a system for the recognition of objects and effects. Cybern Syst Anal 9, 860–863 (1973). https://doi.org/10.1007/BF01069725

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  • DOI: https://doi.org/10.1007/BF01069725

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