Skip to main content
Log in

Use of extrapolating numerical integrating machines in the solution of matrix games

  • Published:
Cybernetics Aims and scope

This is a preview of subscription content, log in via an institution to check access.

Access this article

Price excludes VAT (USA)
Tax calculation will be finalised during checkout.

Instant access to the full article PDF.

Literature Cited

  1. G. W. Brown and J. von Neumann, “Solutions of games by differential equations,” in: Contributions to the Theory of Games, Vol. 1, Princeton (1950), pp. 73–79.

  2. A. V. Kalyaev, The Theory of Digital Integrating Machines and Structures [in Russian], Sovet-skoe Radio, Moscow (1970).

    Google Scholar 

  3. D. Heil, H. W. Kuhn, and A. W. Tucker, “On symmetric games,” in: Matrix Games [in Russian], Fizmatgiz, Moscow (1961).

    Google Scholar 

  4. A. V. Kalyaev and I. L. Skrolis, “The solution of matrix games on digital integrating machines,” Tekhnicheskaya Kibernetika, No. 1, Moscow (1971).

  5. J. Mackenzie, Introduction to Game Theory [Russian translation], Fizmatgiz, Moscow (1960).

    Google Scholar 

Download references

Authors

Additional information

Translated from Kibernetika, No. 3, pp. 26–30, May–June, 1973.

Rights and permissions

Reprints and permissions

About this article

Cite this article

Skrolis, I.L. Use of extrapolating numerical integrating machines in the solution of matrix games. Cybern Syst Anal 9, 397–402 (1973). https://doi.org/10.1007/BF01069193

Download citation

  • Received:

  • Issue Date:

  • DOI: https://doi.org/10.1007/BF01069193

Keywords

Navigation