Abstract
Two players, not knowing each other's position, move in a domain and can flash a searchlight. The game terminates when one player is caught within the area illuminated by the flash of the other. However, if this first player is not in this area, then the other player has disclosed his position to the former one, who may be able to exploit this information. The game is considered on a finite state space and in discrete time.
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Communicated by Y. C. Ho
The work of the second author was supported by ZWO, The Netherlands Organization for the Advancement of Pure Research, Contract No. B62-239, by the US Air Force Office of Scientific Research, Grant No. AFOSR-85-0245, and by the National Science Foundation, Grant No. NSF-INT-8504097.
Visiting Professor at Delft University of Technology during 1986.
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Olsder, G.J., Papavassilopoulos, G.P. A markov chain game with dynamic information. J Optim Theory Appl 59, 467–486 (1988). https://doi.org/10.1007/BF00940310
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DOI: https://doi.org/10.1007/BF00940310