Abstract
Switching surfaces inN-person differential games are essentially similar to those encountered in optimal control and two-person, zero-sum differential games. The differences between the Nash noncooperative solution and the saddle-point solution are reflected in the dispersal surfaces. These are discussed through classification and construction procedures for switching surfaces. A simple example of a two-person, nonzero-sum game is considered. A complete solution of this game will be presented in a companion paper (Ref. 1).
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Sarma, I.G., Prasad, U.R. Switching surfaces inN-person differential games. J Optim Theory Appl 10, 160–177 (1972). https://doi.org/10.1007/BF00934731
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DOI: https://doi.org/10.1007/BF00934731