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Two-point ray tracing in 3-D

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Abstract

Algorithm for determination of all two-point rays of a given elementary wave by means of the shooting method is presented. The algorithm is designed for general 3-D models composed of inhomogeneous geological blocks separated by curved interfaces. It is independent of the initial conditions for rays and of the initial-value ray tracer. The algorithm described has been coded in Fortran 77, using subroutine packages MODEL and CRT for model specification and for initial-value ray tracing.

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References

  • Červený, V., Klimeš, L., andPšenčík, I.,Complete seismic-ray tracing in three-dimensional structures. InSeismological Algorithms (Doornbos D. J., ed.) (Academic Press, New York 1988) pp. 89–168.

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  • Vinje, V., Iversen, E., Gjøystdal, H., andÅstebøl, K. (1996),Estimation of Multivalued Arrivals in 3D Models Using Wave Front Construction, Geophysical Prospecting, submitted.

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Bulant, P. Two-point ray tracing in 3-D. PAGEOPH 148, 421–447 (1996). https://doi.org/10.1007/BF00874574

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  • DOI: https://doi.org/10.1007/BF00874574

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