, Volume 2, Issue 2, pp 114–122 | Cite as

Mindfulness and Video Game Play: A Preliminary Inquiry

  • Jayne GackenbachEmail author
  • Johnathan Bown


Mindfulness is a property of consciousness which is beginning to receive considerable attention from psychologists. It has been described as a non-elaborative, non-judgmental, present-centered awareness where all thoughts and feeling are acknowledged and accepted (Bishop et al. 2004). In a state of mindfulness, attention is regulated such that increased awareness is brought to the current field of thoughts, feelings, and sensations, in addition to be immersed non-judgmentally in the present moment. This state of mind promotes a state of increased psychological acceptance which is the key therapeutic benefit of mindfulness when used to treat problems of anger, stress, or even pain (Tusaie & Edds 2009; Wright, Day & Howells 2009).

Eastern meditative traditions suggest that being present to the moment is the foundational idea in the development of consciousness (Holzel & Ott 2006). This function of conscious attention has recently been focused upon by Western psychologists...


Heart Rate Variability Video Game Video Game Play Game Group Mindfulness Scale 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.



We would like to thank Grant MacEwan University Research Council and The Alberta Association of Colleges and Technical Institutes for a grant to support this research.


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Copyright information

© Springer Science+Business Media, LLC 2011

Authors and Affiliations

  1. 1.Department of PsychologyGrant MacEwan UniversityEdmontonCanada

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