Science and Engineering Ethics

, Volume 14, Issue 3, pp 433–447 | Cite as

Designing Games to Teach Ethics

  • Peter LloydEmail author
  • Ibo van de Poel
Original Paper


This paper describes a teaching methodology whereby students can gain practical experience of ethical decision-making in the engineering design process. We first argue for the necessity to teach a ‘practical’ understanding of ethical issues in engineering education along with the usual theoretical or hypothetical approaches. We then show how this practical understanding can be achieved by using a collaborative design game, describing how, for example, the concept of responsibility can be explored from this practical basis. We conclude that the use of games in design education can provide an excellent basis for discussing practical and ethical reasoning during the process of design.


Games Design process Collaborative design Responsibility 


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Copyright information

© Springer Science+Business Media B.V. 2008

Authors and Affiliations

  1. 1.Design and InnovationThe Open UniversityMilton KeynesUK
  2. 2.Department of Philosophy, Faculty of Technology, Policy, and ManagementTU DelftDelftThe Netherlands

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