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Immersive and interactive virtual reality applications based on 3D web browsers

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Abstract

This study explores the possibility of effectively using web-standard technologies (i.e., HTML5, JavaScript, WebGL, and WebRTC) to deploy full immersive and interactive virtual reality applications. These applications are based on computer clusters and run in multi-projection environments, such as CAVEs, Panoramas and Power Walls. Until recently, these applications were build using tailored solutions, such low-level libraries to distribute data. We discuss the modern-day web technology which allows these applications meet a multi-platform requirement. This paper also evaluates the communication and synchronization requirements of these applications that are traditionally the main bottleneck. As a proof-of-concept to show the feasibility of our study, we devised and implemented an immersive and interactive virtual reality application employing only web technologies. Our proof-of-concept runs on a miniCAVE environment with three displays and a 6-node cluster.

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Correspondence to Marcelo de Paiva Guimarães.

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de Paiva Guimarães, M., Dias, D.R.C., Mota, J.H. et al. Immersive and interactive virtual reality applications based on 3D web browsers. Multimed Tools Appl 77, 347–361 (2018). https://doi.org/10.1007/s11042-016-4256-7

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Keywords

  • Virtual reality
  • HTML5
  • JavaScript
  • WebGL
  • WebRTC
  • Computer cluster