Technology, Knowledge and Learning

, Volume 16, Issue 1, pp 97–102 | Cite as

Computational Diversions: The Game of HullGrams

Computational Diversions

References

  1. Crawford, C. (2002). Tangram puzzles. New York: Sterling.Google Scholar
  2. Gardner, M. (1988). Time travel and other Mathematical Bewilderments. New York: W. H. Freeman.Google Scholar
  3. O’Rourke, J. (1998). Computational geometry in C (2nd ed.). Cambridge, UK: Cambridge University Press.Google Scholar
  4. Read, R. (1965). Tangrams: 330 puzzles. New York: Dover.Google Scholar

Copyright information

© Springer Science+Business Media B.V. 2011

Authors and Affiliations

  1. 1.University of ColoradoBoulderUSA

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