Cluster Computing

, Volume 22, Supplement 6, pp 13881–13887 | Cite as

Computer art design based on artificial intelligence

  • Fang WangEmail author


This article studies the design of computer art based on artificial intelligence in the digital media environment, and mainly discusses the re-creation of the classic animated images. By analyzing and summarizing the animated images, the components needed to form the characters that are classified. We use real-coded genetic algorithm to generate a large number of flexible components. At the same time, it improves the genetic strategy in the process of operation and designs corresponding fitness functions according to the characteristics of the animated image. According to the shape modification method of NURBS curve, we increase the diversity of generative populations to construct a rich and varied library of components. Using automatic assembly method, the selection of components, we can produce a wide range of different styles of animation image.


Digital media environment Computer algorithm Re-creation of animated images 


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Copyright information

© Springer Science+Business Media, LLC, part of Springer Nature 2018

Authors and Affiliations

  1. 1.Wuchang University of TechnologyWuhanChina

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