Virtual Reality

, Volume 13, Issue 1, pp 51–57 | Cite as

GLSV: Graphics library stereo vision for OpenGL

  • S. Martín
  • J. Suárez
  • R. Orea
  • R. Rubio
  • R. Gallego
Original Article

Abstract

This work proposes the development of an auxiliary library for use with OpenGL, to facilitate the creation of graphic applications incorporating stereoscopic representation. This library, christened graphics library stereo vision (GLSV), is designed to remove all calculations involving knowledge of stereo vision theory from the task performed by the programmer without the latter having to change the way he/she has been working with the OpenGL library. The GLSV is distributed under the terms of the GNU Library General Public License agreement.

Keywords

Software libraries Display algorithms Stereoscopic Virtual reality 

Notes

Acknowledgments

The work of the I3G group in the area of stereo graphics has been co-financed by the Ánade Recursos Naturales, S.L. company, in the framework of University, Company projects (CN-04-098 and FUO-EM-090-05).

References

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Copyright information

© Springer-Verlag London Limited 2008

Authors and Affiliations

  • S. Martín
    • 1
  • J. Suárez
    • 1
  • R. Orea
    • 1
  • R. Rubio
    • 1
  • R. Gallego
    • 1
  1. 1.I3G Research GroupUniversity School of Industrial Technical Engineering, University of OviedoOviedoSpain

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