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Personal and Ubiquitous Computing

, Volume 8, Issue 5, pp 370–373 | Cite as

Minimalism in ubiquitous interface design

  • Christopher R. Wren
  • Carson J. Reynolds
Design Sketch

Minimalism in ubiquitous interface design allows computational augmentations to coexist with unmodified artifacts and the constellations of task behaviors surrounding them. By transparently integrating aspects of the digital world into real artifacts, we strive to provide ubiquitous interfaces to computation that do not obscure or destroy the highly refined interaction modalities of everyday artifacts in the physical world.

We present a system that demonstrates this design philosophy: an augmented go board. The game of go is an intriguing test case because it is surrounded by a set of behaviors and aesthetic concerns that have been refined over the course of thousands of years. Our system provides a flexible, mode-less augmentation of go by adhering to minimalism. Our design philosophy conceives minimalism as a combination of parsimony and transparency (Figs. 1 and 2).

Keywords

Cognitive Demand Design Philosophy Tangible Interface Simple Domain Traditional Experience 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag London Limited 2004

Authors and Affiliations

  • Christopher R. Wren
    • 1
  • Carson J. Reynolds
    • 2
  1. 1.Mitsubishi Electric Research LaboratoriesCambridgeUSA
  2. 2.M.I.T. Media LaboratoryCambridgeUSA

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