The Visual Computer

, Volume 18, Issue 4, pp 226–235 | Cite as

Hypertexturing complex volume objects

  • Richard Satherley
  • Mark W. Jones
Original article

Abstract

This paper will examine hypertexture rendering techniques and will demonstrate how volume data sets may be adapted in order for hypertexture to be applied. Details are given of a process for the conversion of complex objects, such as CT scans, into accurate distance fields. Hypertexture is applied to these objects and example renderings include the UNC CThead, a chess piece, a dodecahedron and a tank. Additional information is given about soft objects, density modulation functions, ray marching and controlling hypertexture application.

Key words: Hypertexture – Distance transform – Distance field 

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Copyright information

© Springer-Verlag 2002

Authors and Affiliations

  • Richard Satherley
    • 1
  • Mark W. Jones
    • 1
  1. 1.Department of Computer Science, University of Wales Swansea, Singleton Park, Swansea SA2 8PP, United Kingdom E-mail: {csrich, m.w.jones}@swansea.ac.ukUK

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