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The Visual Computer

, Volume 13, Issue 4, pp 184–199 | Cite as

Exact antialiasing of textured terrain models

  • Daniel Cohen-Or

Key words: Terrian visualization Visual simulations Voxel-based modelling Ray casting Antialiasing Area sampling Supersampling 

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Copyright information

© Springer-Verlag Berlin Heidelberg 1997

Authors and Affiliations

  • Daniel Cohen-Or
    • 1
  1. 1.Computer Science Department, School of Mathematical Sciences, el-Aviv University, Ramat-Aviv 69978, Israel e-mail: daniel@math.tau.ac.ilIL

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