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The Visual Computer

, Volume 29, Issue 6–8, pp 837–848 | Cite as

Model-based hand pose estimation via spatial-temporal hand parsing and 3D fingertip localization

  • Hui Liang
  • Junsong Yuan
  • Daniel Thalmann
  • Zhengyou Zhang
Original Article

Abstract

In this paper we present a novel vision-based markerless hand pose estimation scheme with the input of depth image sequences. The proposed scheme exploits both temporal constraints and spatial features of the input sequence, and focuses on hand parsing and 3D fingertip localization for hand pose estimation. The hand parsing algorithm incorporates a novel spatial-temporal feature into a Bayesian inference framework to assign the correct label to each image pixel. The 3D fingertip localization algorithm adapts a recently developed geodesic extrema extraction method to fingertip detection with the hand parsing algorithm, a novel path-reweighting method and K-means clustering in metric space. The detected 3D fingertip locations are finally used for hand pose estimation with an inverse kinematics solver. Quantitative experiments on synthetic data show the proposed hand pose estimation scheme can accurately capture the natural hand motion. A simulated water-oscillator application is also built to demonstrate the effectiveness of the proposed method in human-computer interaction scenarios.

Keywords

Fingertip detection Geodesic distance Hand pose estimation Human computer interaction 

Notes

Acknowledgements

This research, which is carried out at BeingThere Centre, is supported by the Singapore National Research Foundation under its International Research Centre @ Singapore Funding Initiative and administered by the IDM Programme Office.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2013

Authors and Affiliations

  • Hui Liang
    • 1
  • Junsong Yuan
    • 2
  • Daniel Thalmann
    • 3
  • Zhengyou Zhang
    • 4
  1. 1.Institute for Media Innovation & School of EEENanyang Technological UniversitySingaporeSingapore
  2. 2.School of Electrical and Electronic EngineeringNanyang Technological UniversitySingaporeSingapore
  3. 3.Institute for Media InnovationNanyang Technological UniversitySingaporeSingapore
  4. 4.Microsoft ResearchRedmondUSA

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