, Volume 29, Issue 1, pp 85–96

Computers and classical myths

  • Antonio Fernández-Cano
  • Alfonso Fernández-Guerrero
Open Forum

DOI: 10.1007/s00146-013-0446-2

Cite this article as:
Fernández-Cano, A. & Fernández-Guerrero, A. AI & Soc (2014) 29: 85. doi:10.1007/s00146-013-0446-2


This paper is a qualitative review of a series of classical myths which are or could be used as interpretative metaphors or similes for people, settings, and situations relating to the Computer World. It will look at basic, widely accepted terms like Trojan or Trojan horse, cyberphobia, or Project Athena. It will also infer others through an exercise in hermeneutical mythopoeia. Examples include Tantalus, representing the controlled obsolescence of technological resources, turning the user into a revived Sisyphus, or Theseus as a powerful anti-virus. Not forgetting the clumsy navigator, Odysseus or Ulysses, representing disperse, inefficient Internet users, and especially the great myth of the teacher Mentor, representing the power of information available on the Internet and searchable via Google.


Computer Classical myths Cross-cultural educational topics Pedagogical issues Hermeneutics 

Copyright information

© Springer-Verlag London 2013

Authors and Affiliations

  • Antonio Fernández-Cano
    • 1
  • Alfonso Fernández-Guerrero
    • 2
  1. 1.Department of Research Methods in Education, College of Educational SciencesUniversity of GranadaGranadaSpain
  2. 2.Unit of Computer-Aided Architectural Design, Graduate School of ArchitectureUniversity of GranadaGranadaSpain

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