Advertisement

The Visual Computer

, Volume 16, Issue 7, pp 379–385 | Cite as

Ray tracing four spheres at the vertices of a regular tetrahedron

  • Kevin G. Suffern
Original article

By using ray tracing to simulate multiple reflections of light rays between spheres with their centers at the vertices of a regular tetrahedron, fractal images can be produced that simulate, for artistic purposes, a number of phenomena. These include the Sierpinski gasket, an explosion, sea anemones, and a sunset.

Key words: Ray tracing – Spheres – Fractals – Chaos – Sierpinski gasket 

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Copyright information

© Springer-Verlag 2000

Authors and Affiliations

  • Kevin G. Suffern
    • 1
  1. 1.Faculty of Information Technology, University of Technology, Sydney, PO Box 123, Broadway, NSW 2007, Australia e-mail: kevin@it.uts.edu.auAU

Personalised recommendations