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Expert versus novice users: Power rules in virtual space

Abstract

This study sought knowledge of the decision-making used by learners when interacting with multi-media environments. Mounting evidence on related thinking processes appeared to expose a gap in the prior knowledge, vocabularies and values used when entering cyberspace. We were curious to know about the decision making judgements made by learners and any associated rules or strategies they had developed to interact with new and emerging information technology environments. How decisions are undertaken are considered major issues for educational institutions at local, national and global levels with ramifications for civic and community life. In a sample drawn from a senior high school and university we investigated students’ responses to different questions including: What ways of knowing are used by learners? What codes of behaviour apply? Are they age and gender related? The responses provide a rich and fascinating insight to the ways in which people are interacting with the new media environments. ‘Experts’ versus ‘novices’ appeared to provide the major distinction.

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Robertson, M., Fluck, A. & Thomas, S. Expert versus novice users: Power rules in virtual space. Aust. Educ. Res. 28, 147–167 (2001). https://doi.org/10.1007/BF03219757

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Keywords

  • Chat Room
  • Software Pirate
  • High Education Research
  • Banner Advertising
  • Senior Secondary School