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Journal of Gambling Studies

, Volume 11, Issue 1, pp 91–102 | Cite as

Play grounds

  • David Kranes
Articles

Abstract

The author discusses the ambience presented by casinos to their customers. He explores the issues of space as an attraction to people being brought into casinos for the purpose of “play” and the compatibility of the casino's internal design with the concept of “welcoming” space and its degree of legibility: how well a first time visitor can “read” the activities and opportunities within its spaces.

Keywords

Time Visitor Internal Design 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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References

  1. Alexander, C. (1977).A pattern language. New York: Oxford University Press.Google Scholar
  2. Hiss, T. (1990).The experience of place. New York: Knopf.Google Scholar
  3. Huizinga, J. (1950).Homo ludens. Boston: Becon Press.Google Scholar
  4. Kaplan, S. & Kaplan, R. (1982).Cognition and environment: Functioning in an uncertain world. New York: Praeger.Google Scholar
  5. Lam, W.M.C. (1977).Perception and light formgivers to architecture. New York: McGraw Hill.Google Scholar

Copyright information

© Human Sciences Press, Inc. 1995

Authors and Affiliations

  • David Kranes
    • 1
  1. 1.University of UtahUSA

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