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Personal Technologies

, Volume 1, Issue 4, pp 208–217 | Cite as

A touring machine: Prototyping 3D mobile augmented reality systems for exploring the urban environment

  • Steven FeinerEmail author
  • Blair MacIntyre
  • Tobias Höllerer
  • Anthony Webster
Article

Abstract

We describe a prototype system that combines the overlaid 3D graphics of augmented reality with the untethered freedom of mobile computing. The goal is to explore how these two technologies might together make possible wearable computer systems that can support users in their everyday interactions with the world. We introduce an application that presents information about our university's campus, using a head-tracked, see-through, head-worn, 3D display, and an untracked, opaque, hand-held, 2D display with stylus and trackpad. We provide an illustrated explanation of how our prototype is used, and describe our rationale behind designing its software infrastructure and selecting the hardware on which it runs.

Keywords

User Interface Computer System Urban Environment Reality System Augmented Reality 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag London Ltd 1997

Authors and Affiliations

  • Steven Feiner
    • 1
  • Blair MacIntyre
    • 1
  • Tobias Höllerer
    • 1
  • Anthony Webster
    • 1
  1. 1.Department of Computer Science and Graduate School of Architecture, Planning and PreservationColumbia UniversityNew YorkUSA

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