Another note on bimatrix games
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Keywords
Mathematical Method
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References
- [1]V. Aggarwal, “On the generation of all equilibrium points for bimatrix games through the Lemke—Howson algorithm”,Mathematical Programming 4 (1973) 233–234.Google Scholar
- [2]M. Bastian, “On the generation of extreme equilibrium points for bimatrix games by complementary pivoting”, Discussion Paper 7403, Lehrstuhl für Mathematische Verfahrensforschung, University of Göttingen (July 1974).Google Scholar
- [3]M. Bastian, “Fast fastkomplementäre Iterationspfade zur Bestimmung von Gleichgewichtspunkten in Bimatrixspielen”,Proceedings in operations research 4 (1974) 141–152.Google Scholar
- [4]T. Hansen and L. Mathiesen, “Generating stationary points for a non-concave quadratic program by Lemke's almost complementary pivot algorithm”, Discussion Paper 11/73, Norwegian School of Economics and Business Administration (Bergen, 1975).Google Scholar
- [5]C.E. Lemke and J.T. Howson, Jr., “Equilibrium points of bimatrix games”,SIAM Journal of Applied Mathematics 12 (1964) 413–423.Google Scholar
- [6]M.J. Todd, “Comments on a Note by Aggarwal”,Mathematical Programming 10 (1976) 130–133.Google Scholar
Copyright information
© The Mathematical Programming Society 1976