An approach to compiler construction for a general-purpose simulation language
Software-Hardware Systems
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Abstract
The construction of a compiler for the NEDIS high-level simulation language is based on the reduction of the main parser algorithm by splitting the source language grammar into a set of subgrammars that allow application of classical parsing methods.
Keywords
Operating System Artificial Intelligence System Theory Source Language Simulation Language
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Literature Cited
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Copyright information
© Plenum Publishing Corporation 1992