Theory and Decision

, Volume 26, Issue 1, pp 47–79 | Cite as

Pavlov and the prisoner's dilemma

  • David Kraines
  • Vivian Kraines
Article

Abstract

Our Pavlov learns by conditioned response, through rewards and punishments, to cooperate or defect. We analyze the behavior of an extended play Prisoner's Dilemma with Pavlov against various opponents and compute the time and cost to train Pavlov to cooperate. Among our results is that Pavlov and his clone would learn to cooperate more rapidly than if Pavlov played against the Tit for Tat strategy. This fact has implications for the evolution of cooperation.

Keywords

game theory prisoner's dilemma Markov chain evolution of cooperation 

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References

  1. Axelrod, R.: 1984,The Evolution of Cooperation, Basic Books, New York.Google Scholar
  2. Axelrod, R. and Hamilton, W. D.: 1981, ‘The Evolution of Cooperation’,Science 211, 1390–96.Google Scholar
  3. Hofstadter, D. R.: 1983, ‘Computer Tournaments of the Prisoner's Dilemma’,Scientific American 248(5), 16–26.Google Scholar
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Copyright information

© Kluwer Academic Publishers 1989

Authors and Affiliations

  • David Kraines
    • 1
    • 2
  • Vivian Kraines
    • 1
    • 2
  1. 1.Department of MathematicsDuke UniversityDurhamUSA
  2. 2.Department of Mathematical SciencesMeredith CollegeRaleighUSA

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