Overview
- A unique approach for introductory courses that will engage students with relevant topics from a variety of disciplines, encourage their natural creativity, and prepare them for independent projects
- Visualization is emphasized throughout with interactive graphics, image files, and plots of generated data
- The text is presented in seven (7) chapters where each chapter contains three (3) problems and each problem develops five (5) specific lab assignments, plus additional questions and discussion
- Includes supplementary material: sn.pub/extras
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Table of contents (7 chapters)
Reviews
From the reviews:
“There are many graphs and pseudocode listings in C++, Python, Fortran, Java, and other programming languages. … Teachers could use these to teach students the basics only, or they could add methodology to show students how to address a specific problem. Readers will find many numerical analysis examples that make the book friendlier to tactile learners who absorb knowledge by exploring the physical world around them. … high school students studying engineering, future graphic designers, and students … will benefit from reading this book.” (Jolanta Mizera-Pietraszko, ACM Computing Reviews, June, 2012)
Authors and Affiliations
Bibliographic Information
Book Title: Applied Computer Science
Authors: Shane Torbert
DOI: https://doi.org/10.1007/978-1-4614-1888-7
Publisher: Springer New York, NY
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer Science+Business Media, LLC 2012
Softcover ISBN: 978-1-4899-9033-4Published: 25 January 2014
eBook ISBN: 978-1-4614-1888-7Published: 16 November 2011
Edition Number: 1
Number of Pages: X, 202