Abstract
Future horizons, shaped by unpredictable ecosystems and exponential automation, require discipline-specific as well as transdisciplinary skills to navigate. In the context of political science education, negotiation simulations, for example in the form of board games, can aid in developing both. As a plausibility probe for wider investigations, we set out to research whether an International Relations course concept utilizing the classical board game Diplomacy with pedagogically altered rules and gaming conditions enhances students’ (n = 23) understanding of discipline-specific knowledge and future skills. We utilized a conceptual pre-post measure as well as free-form learning diaries to investigate development in participants’ conceptual understanding and future skills along the course. The results tentatively suggest quantifiable and qualitatively observable changes in the discipline-specific conceptual, as well as more broad-based competence level. The gamified learning environment provided students with an activating and engaging learning environment that better acquainted them not only with discipline-specific theory, but more importantly, also with skills regarded important for their future.
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Acknowledgements
We would like to thank the Finnish Ministry of Education and Culture and the Strategic Research Council at the Academy of Finland for project funding support for Milla Kruskopf (6605844 & 327242), the Academy of Finland for project funding support for Elina Ketonen (308352), the Turku Institute for Advanced Studies (TIAS) for funding support for Mikael Mattlin, as well as the Faculty of Educational Sciences, University of Helsinki, for Elina Ketonen’s mobility funding. Elina Ketonen also wishes to express her gratitude to the Department of Education at the University of Oxford for hosting her during her Fellowship at Oxford. The authors would like to thank the anonymous referees, as well as Tiina Airaksinen, Tuomas Forsberg, Johanna Kaakinen, Antti Pajala, Teemu Rantanen, Elina Sinkkonen, Sami Torssonen, Henri Vogt, Juha Vuori, Matti Wiberg and Xenia Zeiler for comments on the manuscript. The authors would also like to especially thank the three anonymous professors, who assisted in grading the pre/post-tests of the study.
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Kruskopf, M., Ketonen, E.E. & Mattlin, M. Playing out diplomacy: gamified realization of future skills and discipline-specific theory. Eur Polit Sci 20, 698–722 (2021). https://doi.org/10.1057/s41304-020-00305-7
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DOI: https://doi.org/10.1057/s41304-020-00305-7