Abstract
Advances in mobile technology and mobile applications (apps) have opened up an exciting new frontier for behavioral health researchers, with a “second generation” of apps allowing for the simultaneous collection of multiple streams of data in real time. With this comes a host of technical decisions and ethical considerations unique to this evolving approach to research. Drawing on our experience developing a second-generation app for the simultaneous collection of text message, voice, and self-report data, we provide a framework for researchers interested in developing and using second-generation mobile apps to study health behaviors. Our Simplified Novel Application (SNApp) framework breaks the app development process into four phases: (1) information and resource gathering, (2) software and hardware decisions, (3) software development and testing, and (4) study start-up and implementation. At each phase, we address common challenges and ethical issues and make suggestions for effective and efficient app development. Our goal is to help researchers effectively balance priorities related to the function of the app with the realities of app development, human subjects issues, and project resource constraints.
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Notes
At the time of publication, open-source apps were available to collect data related to a variety of conditions, such as diabetes, asthma, Parkinson’s disease, cardiovascular disease, and breast cancer.
Health researchers may be particularly interested in the Apple ResearchKit: www.apple.com/researchkit. It is an open-source framework that aids in the creation of apps for medical research by utilizing the sensors and processing power built in to iPhones.
We have found the Massachusetts Institute of Technology resources (e.g., tutorials, forums) for developing Android applications to be particularly helpful: appinventor.mit.edu.
Apple is more restrictive about what developers are allowed to alter about the phone and its standard functions (e.g., text message interception, low-level audio access). Developers have more flexibility to alter device functions to meet software needs with Android.
Whereas both charge annual fees to develop and sell applications through their platforms (Apple $99, Google $25), Google allows non-market apps to be installed on Android devices. Apple’s “App Store” requires approval before an app can run on an iOS device, but an iOS developer can provision up to 100 devices (owned by the developer) per year for testing purposes without approval.
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Acknowledgments
This work was supported by grant R21 HD067546-01A1 from the National Institute of Child Health and Human Development awarded to Deborah Scharf, Steven Martino, William Shadel, and Claude Setodji. The authors would like to thank Sarah Hauer, Stacey Gallaway, and Robert Hickam for their administrative support with the grant. They would also like to thank Matthias Mehl for his advice on how to use smartphones to capture speech.
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The authors declare that they have no competing interests.
Adherence to ethical principles
All procedures performed in studies involving human participants were in accordance with the ethical standards of the institutional research committee. All authors completed human subjects training prior to conducting the research, and all authors maintained up-to-date training throughout the course of the project. All participants gave informed consent prior to participation in the research.
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Practice: Practitioners can apply methodological issues described here (e.g., design, testing, data protections) to self-monitoring and biofeedback interventions administered via smartphone.
Policy: When evaluating research proposals, institutional review boards need to consider whether researchers have adequately addressed the security issues unique to the handling of human subjects data collected in participants’ natural environments and saved and/or transmitted over smartphone devices.
Research: Behavioral health researchers should consider using the SNApp framework to help structure and simplify the process of developing and implementing second-generation (e.g., multimodal, increasingly complex) mobile applications for health-related research.
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Fillo, J., Staplefoote-Boynton, B.L., Martinez, A. et al. Simplified Novel Application (SNApp) framework: a guide to developing and implementing second-generation mobile applications for behavioral health research. Behav. Med. Pract. Policy Res. 6, 587–595 (2016). https://doi.org/10.1007/s13142-015-0363-7
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DOI: https://doi.org/10.1007/s13142-015-0363-7