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Fast Realistic 3D Face Modeling Algorithm for Film and Television Animation

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Frontier Computing (FC 2022)

Part of the book series: Lecture Notes in Electrical Engineering ((LNEE,volume 1031))

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Abstract

This is a project aimed at creating a facial modeling algorithm that can be used to make 3D animated movies and TV programs. The main goal of the project is to develop a fast, realistic and accurate method to create facial expressions. The research will focus on three important aspects: (1) realistic facial expression generation; (2) Facial feature extraction; And (3) face flush/rigging. The proposed algorithm will be based on the following principles. A multi-scale method with multiple levels of detail from rough to fine will enable us to capture.

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Correspondence to Jingshuang Wang .

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Wang, J. (2023). Fast Realistic 3D Face Modeling Algorithm for Film and Television Animation. In: Hung, J.C., Yen, N.Y., Chang, JW. (eds) Frontier Computing. FC 2022. Lecture Notes in Electrical Engineering, vol 1031. Springer, Singapore. https://doi.org/10.1007/978-981-99-1428-9_201

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  • DOI: https://doi.org/10.1007/978-981-99-1428-9_201

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  • Publisher Name: Springer, Singapore

  • Print ISBN: 978-981-99-1427-2

  • Online ISBN: 978-981-99-1428-9

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