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360-Degree Virtual Reality Videos in EFL Teaching: Student Experiences

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Advanced Intelligent Virtual Reality Technologies

Part of the book series: Smart Innovation, Systems and Technologies ((SIST,volume 330))

Abstract

In technology-enhanced language learning environments, virtual reality (VR) has become an effective tool to support contextualized learning and promote immersive experiences with learning materials. This case study, using the qualitative research method, explored students’ attitudes and perceptions of engaging in VR language learning. Twenty-eight Chinese sophomores attended this VR project in a travel English unit. They wore VR headsets to watch 360 VR videos containing famous tourist attractions from four countries during a 6-week project. Data were collected from final reflections and interviews. Results of final reflections indicated that students showed positive feedback on this new teaching method in English learning. In addition, interview data present the advantages and disadvantages of implementing immersive VR learning in EFL classrooms.

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Correspondence to Hui-Wen Huang .

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Huang, HW., Huang, K., Liu, H., Dusza, D.G. (2023). 360-Degree Virtual Reality Videos in EFL Teaching: Student Experiences. In: Nakamatsu, K., Patnaik, S., Kountchev, R., Li, R., Aharari, A. (eds) Advanced Intelligent Virtual Reality Technologies. Smart Innovation, Systems and Technologies, vol 330. Springer, Singapore. https://doi.org/10.1007/978-981-19-7742-8_10

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