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Historical Character Design for a Mobile Game

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[ ] With Design: Reinventing Design Modes (IASDR 2021)

Abstract

We present the design process for historical characters in a video game based on the local cultural history of the town Kemijärvi, Finland. The characters represented real people living in the town during the time period. Through an expert evaluation with 4 history experts, challenges in, e.g. authenticity, ethics, and narrative creation, were identified. The work provides insights to researchers and practitioners working on the development of games based around the topic of local history.

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Acknowledgements

The work has received funding from European Regional Development Fund (ERDF) for the project Experience Technologies in Tourism and Hospitality.

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Correspondence to Sanni Mustonen .

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© 2022 The Author(s), under exclusive license to Springer Nature Singapore Pte Ltd.

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Mustonen, S., Siiri, P., Ashley, C., Jonna, H. (2022). Historical Character Design for a Mobile Game. In: Bruyns, G., Wei, H. (eds) [ ] With Design: Reinventing Design Modes. IASDR 2021. Springer, Singapore. https://doi.org/10.1007/978-981-19-4472-7_52

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