Skip to main content

Modeling Interactive E-book: Computational Perspective and Design Principles

  • Conference paper
  • First Online:
Proceedings of 2nd International Conference on Mathematical Modeling and Computational Science

Part of the book series: Advances in Intelligent Systems and Computing ((AISC,volume 1422))

Abstract

In the current process of digital transformation in education, teaching is increasingly shaped by highly contextualization and personalization. Electronic books (E-books) have created, space, context, opportunities for teaching and learning activities, interactive and adaptive experiences to meet the diverse learning needs of learners. The building and application of interactive multimedia models in interactive E-book design to activate the personalized learning process of learners are an urgent issue in digital teaching today. The study analyzed and evaluated the feasibility of interactive E-books in contextualization and personalization with the aim of ensuring opportunities to access learning, form and develop competencies for current learners.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 189.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 249.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. Bloom, B.S. 1981. All Our Children Learning. New York: McGraw-Hill.

    Google Scholar 

  2. Eisner, E.W., and B.S. Bloom. 2000. The Quarterly Review of Comparative Education, vol. XXX, no. 3. Paris, UNESCO: International Bureau of Education.

    Google Scholar 

  3. Bloom, B.S. 1984. The 2 sigma problem: The search for methods of group instruction as effective as one-to-one tutoring. Educational Researcher 13 (6): 4–16.

    Article  Google Scholar 

  4. Harjono, A., G. Gunawan, R. Adawiyah, and L. Herayanti. 2020. An interactive e-book for physics to improve students’ conceptual mastery. International Journal of Emerging Technologies in Learning 15(05): 40–49. https://doi.org/10.3991/ijet.v15i05.10967.

  5. Domagk, S., R.N. Schwartz, and J.L. Plass. 2010. Interactivity in multimedia learning: An integrated model. Computers in Human Behavior 26 (5): 1024–1033.

    Article  Google Scholar 

  6. Huang, Y.M., T.H. Liang, Y.N. Su, and N.S. Chen. 2012. Empowering personalized learning with an interactive e-book learning system for elementary school students. Educational Technology Research and Development 60: 703–722.

    Article  Google Scholar 

  7. Qiu, X., H. Shishido, R. Sakamoto, and I. Kitahara. 2020. Interactive e-book linking text and multi-view video. In 2020 IEEE 9th global conference on consumer electronics, GCCE 2020 9291752, 813–817. https://doi.org/10.1109/GCCE50665.2020.9291752.

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Nguyen Tung Lam .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2022 The Author(s), under exclusive license to Springer Nature Singapore Pte Ltd.

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Lam, N.T., Trang, V.M., Huy, N.H., Cuong, T.Q. (2022). Modeling Interactive E-book: Computational Perspective and Design Principles. In: Peng, SL., Lin, CK., Pal, S. (eds) Proceedings of 2nd International Conference on Mathematical Modeling and Computational Science. Advances in Intelligent Systems and Computing, vol 1422. Springer, Singapore. https://doi.org/10.1007/978-981-19-0182-9_15

Download citation

Publish with us

Policies and ethics