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Remote Collaborative Live Coding in SuperCollider-Based Environments via Open Sound Control Proxy

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Advances in Computer Communication and Computational Sciences

Part of the book series: Advances in Intelligent Systems and Computing ((AISC,volume 924))

Abstract

Networked live coding as a form of musical ensemble performance is generally limited to having performers coding in the same venue, using the same programming environment. There is an inherent latency issue with any networked musical performance, although to a lesser extent in live coding. Different performers may also be familiar with different live coding languages and environments, thus making collaboration options more limited. We propose a proxy system that enables different SuperCollider-based live coding environments to collaborate over the Internet via Open Sound Control protocol. The proxy intercepts the communication between a SuperCollider server and its clients at the protocol level and relays it to other participating peer servers. We address the network latency issue with latency-compensated synchronization, allowing each participant to have their performance played back similarly on all participating machines regardless of their physical location and distance from each other.

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Notes

  1. 1.

    Source code available at https://github.com/Poonna/SCProxy.

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Correspondence to Poonna Yospanya .

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Yospanya, P. (2019). Remote Collaborative Live Coding in SuperCollider-Based Environments via Open Sound Control Proxy. In: Bhatia, S., Tiwari, S., Mishra, K., Trivedi, M. (eds) Advances in Computer Communication and Computational Sciences. Advances in Intelligent Systems and Computing, vol 924. Springer, Singapore. https://doi.org/10.1007/978-981-13-6861-5_4

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