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Cerebral Blood Flow While Playing 2D/3D Game

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Stereopsis and Hygiene
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Abstract

Viewers might complain of symptoms such as eye fatigue, nausea, and dizziness when stereoscopic video clips of rotating or blurred images were exposed. We herein focused on a 3D game machine/video clip to increase knowledge about the influence of stereoscopic images on the body, especially on the cerebral blood flow. Functional near-infrared imaging (fNIRS) was used to determine if either peripheral viewing or visual pursuit changes brain activity. For both background cases, the concentration in the upper occipital lobe significantly increased during peripheral viewing versus visual pursuit. Peripheral viewing might enhance the activity in the dorsal stream, which could serve as an indication to the mechanism causing 3D sickness.

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Acknowledgment

This work was supported in part by the Japan Society for the Promotion of Science, Grant-in-Aid for Young Scientists (B) Number 15H06711.

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Correspondence to Masumi Takada .

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Takada, M. (2019). Cerebral Blood Flow While Playing 2D/3D Game. In: Takada, H., Miyao, M., Fateh, S. (eds) Stereopsis and Hygiene. Current Topics in Environmental Health and Preventive Medicine. Springer, Singapore. https://doi.org/10.1007/978-981-13-1601-2_9

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  • DOI: https://doi.org/10.1007/978-981-13-1601-2_9

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