Abstract
This paper presents design space exploration of optimal many-core processors for physics-based sound synthesis of an acoustic guitar by quantitatively evaluating the impact of the sample-per-processing element (SPE) ratio, which is the amount of sample data directly mapped to a processing element (PE). This paper evaluates system performance in terms of execution time, area and energy efficiencies for high-performance sound engine of the guitar as the SPE ratio is varied. Experimental results indicate that the SPE ratio in the range of 2,756 (or PEs=24) to 11,025 (or PEs=96) provides the most efficient operation for synthesizing guitar sounds with 6-note polyphony sampled at 44.1 kHz.
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© 2014 Springer-Verlag Berlin Heidelberg
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Kang, M., Kim, CH., Kim, JM. (2014). High-Performance Sound Engine of Guitar on Optimal Many-Core Processors. In: Park, J., Adeli, H., Park, N., Woungang, I. (eds) Mobile, Ubiquitous, and Intelligent Computing. Lecture Notes in Electrical Engineering, vol 274. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-40675-1_89
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DOI: https://doi.org/10.1007/978-3-642-40675-1_89
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-40674-4
Online ISBN: 978-3-642-40675-1
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