Skip to main content

Instantiating Interactive Narratives from Patient Education Documents

  • Conference paper
Artificial Intelligence in Medicine (AIME 2013)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 7885))

Included in the following conference series:

Abstract

In this paper, we present a proof-of-concept demonstrator of an Interactive Narrative for patient education. Traditionally, patient education documents are produced by health agencies, yet these documents can be challenging to understand for a large fraction of the population. In contrast, an Interactive Narrative supports a game-like exploration of the situations described in patient education documents, which should facilitate understanding, whilst also familiarising patients with real-world situations. A specific feature of our prototype is that its plan-based narrative representations can be instantiated in part from the original patient education document, using NLP techniques. In the paper we introduce our interactive narrative techniques and follow this with a discussion of specific issues in text interpretation related to the occurrence of clinical actions. We then suggest mechanisms to generate direct or indirect representations of such actions in the virtual world as part of Interactive Narrative generation.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Graafland, M., Schraagen, J.M., Schijven, M.P.: Systematic review of serious games for medical education and surgical skills training. British Journal of Surgery 99(10), 1322–1330 (2012)

    Article  Google Scholar 

  2. Bers, M.U., Ackermann, E., Cassell, J., Donegan, B., Gonzalez-Heydrich, J., DeMaso, D.R., et al.: Interactive storytelling environments: Coping with cardiac illness at Boston’s Children’s Hospital. In: SIGCHI Conference on Human Factors in Computing Systems, pp. 603–610. ACM Press/Addison-Wesley Publishing Co. (1998)

    Google Scholar 

  3. Coyne, B., Sproat, R.: WordsEye: An automatic text-to-scene conversion system. In: 28th Annual Conference on Computer Graphics and Interactive Techniques (SIGGRAPH 2001), pp. 487–496. ACM, New York (2001)

    Chapter  Google Scholar 

  4. Badler, N., Webber, B.L., Steedman, M., Achorn, B., Becket, W., Di Eugenio, B., et al.: The AnimNL Project. Research in the Language, Information and Computation Laboratory of the University of Pennsylvania. Technical Report MS-CIS-95-07, pp. 94–95 (1995)

    Google Scholar 

  5. Badler, N., Allbeck, J., Zhao, L., Byun, M.: Representing and parameterizing agent behaviours. In: Computer Animation, Geneva, Switzerland, pp. 133–143. IEEE Computer Society (2002)

    Google Scholar 

  6. Cavazza, M., Doré, L., Zweigenbaum, P.: Model-based natural language understanding in medicine. In: Lun, K.C., Degoulet, P., Piemme, T., Rienhoff, O. (eds.) Medical Informatics (MedInfo 1992), pp. 1356–1361 (1992)

    Google Scholar 

  7. Kenny, P., Parsons, T.D., Gratch, J., Leuski, A., Rizzo, A.A.: Virtual Patients for Clinical Therapist Skills Training. In: Pelachaud, C., Martin, J.-C., André, E., Chollet, G., Karpouzis, K., Pelé, D. (eds.) IVA 2007. LNCS (LNAI), vol. 4722, pp. 197–210. Springer, Heidelberg (2007)

    Chapter  Google Scholar 

  8. Swartout, W.R., Gratch, J., Hill Jr, R.W., Hovy, E., Marsella, S., Rickel, J., Traum, D.: Toward virtual humans. AI Magazine 27(2), 96–108 (2006)

    Google Scholar 

  9. Porteous, J., Cavazza, M., Charles, F.: Applying planning to interactive storytelling: Narrative control using state constraints. ACM Trans. Intell. Syst. Technol. 1(2), article 10, 21 pages (2010)

    Google Scholar 

  10. Hoffmann, J.: The Metric-FF Planning System: Translating “Ignoring Delete Lists” to Numeric State Variables. Journal of Artificial Intell. Research. 20, 291–341 (2003)

    MATH  Google Scholar 

  11. Gerevini, A., Long, D.: BNF Description of PDDL3.0 (2005), http://zeus.ing.unibs.it/ipc-5/

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2013 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Charles, F., Cavazza, M., Smith, C., Georg, G., Porteous, J. (2013). Instantiating Interactive Narratives from Patient Education Documents. In: Peek, N., Marín Morales, R., Peleg, M. (eds) Artificial Intelligence in Medicine. AIME 2013. Lecture Notes in Computer Science(), vol 7885. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-38326-7_39

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-38326-7_39

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-38325-0

  • Online ISBN: 978-3-642-38326-7

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics