Abstract
With the infrared system, computer vision, ultrasonic array and other kinds of technology rapidly developed for gesture recognition, gesture control as a kind of natural interaction has been a well-respected research topic of in-vehicle interaction. In this paper, we will propose evaluation indices based on the previous works about 3D gesture control usability, and conduct usability experiments in an indoor environment via driving simulator where three kinds of data will be collected during the test, namely distraction while driving, performance of risk and subjective assessment. Then an information entropy method is used to process data. Through this method, 9 usability indicators are obtained to measure the usability of in-vehicle 3D gesture interaction, providing a reference for usability evaluation of in-vehicle gesture control. A set of 3D gesture applications that accord with the habits of Chinese drivers and can be applied to in-vehicle gesture control are also proposed.
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Acknowledgments
The research was supported by National Key Technologies R&D Program of China (2015BAH22F01), the State Key Laboratory of Advanced Design and Manufacturing for Vehicle Body Funded Projects.
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Tan, H., Zhang, Q. (2019). Usability Research of In-vehicle 3D Interactive Gestures. In: Ahram, T., Falcão, C. (eds) Advances in Usability, User Experience and Assistive Technology. AHFE 2018. Advances in Intelligent Systems and Computing, vol 794. Springer, Cham. https://doi.org/10.1007/978-3-319-94947-5_71
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DOI: https://doi.org/10.1007/978-3-319-94947-5_71
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