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Enhancing Usability and User Experience of Children Learning by Playing Games

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Advances in Human Factors in Wearable Technologies and Game Design (AHFE 2018)

Abstract

As children is an important part of the society. Nowadays, children can easily use any interactive system. Its need of time to develop interactive systems that can help children in their learning, enhance their knowledge. CCI is vast area of research that focuses on the affiliation among kids and their gadgets and their correspondence advantages. Here, we use 5–12 years aged children to evaluate the UX and usability of games by using different techniques. There are number of games developed on daily basis having various characters. Children are more likely to play that game, where they can behave, as they want. Because there are some children who can act and behave normally but in games, they want some action. Our focus is to enhance the usability and user experience of children to play games that educate them. The idea of this paper is “how children can learn by playing games”.

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Acknowledgements

We authors acknowledge with thanks assistance rendered by Prof. Dr. Javed Anjum Sheikh, University of Lahore, Gujrat Campus for providing crucial insight during the course of the research work which greatly improved the manuscript.

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Correspondence to Fatima Masood .

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Masood, F. et al. (2019). Enhancing Usability and User Experience of Children Learning by Playing Games. In: Ahram, T. (eds) Advances in Human Factors in Wearable Technologies and Game Design. AHFE 2018. Advances in Intelligent Systems and Computing, vol 795. Springer, Cham. https://doi.org/10.1007/978-3-319-94619-1_40

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  • DOI: https://doi.org/10.1007/978-3-319-94619-1_40

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-94618-4

  • Online ISBN: 978-3-319-94619-1

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