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“It’s More Fun to Commute”—An Example of Using Automotive Interaction Design to Promote Well-Being in Cars

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Automotive User Interfaces

Part of the book series: Human–Computer Interaction Series ((HCIS))

Abstract

Automotive interaction design (AID) becomes more and more important. From advanced driver assistance systems to social media—the number of interactive systems available in cars increased substantially over the recent years. However, AID is still mostly concerned with making interaction either easy or exciting. In this chapter, we argue that AID should focus more on creating and shaping enjoyable and meaningful activities through sensible arrangements of interactive technologies. To advance this argument, we provide an overview of a well-being-oriented experiential approach to AID and discuss the Perfect Commute as an example of a well-being-oriented experiential interactive system.

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Acknowledgements

This work was made possible by BMW Research, Munich.

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Correspondence to Marc Hassenzahl .

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Hassenzahl, M., Laschke, M., Eckoldt, K., Lenz, E., Schumann, J. (2017). “It’s More Fun to Commute”—An Example of Using Automotive Interaction Design to Promote Well-Being in Cars. In: Meixner, G., Müller, C. (eds) Automotive User Interfaces. Human–Computer Interaction Series. Springer, Cham. https://doi.org/10.1007/978-3-319-49448-7_4

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  • DOI: https://doi.org/10.1007/978-3-319-49448-7_4

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