Abstract
Automotive interaction design (AID) becomes more and more important. From advanced driver assistance systems to social media—the number of interactive systems available in cars increased substantially over the recent years. However, AID is still mostly concerned with making interaction either easy or exciting. In this chapter, we argue that AID should focus more on creating and shaping enjoyable and meaningful activities through sensible arrangements of interactive technologies. To advance this argument, we provide an overview of a well-being-oriented experiential approach to AID and discuss the Perfect Commute as an example of a well-being-oriented experiential interactive system.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
References
Blumen, O. (2000). Dissonance in women’s commuting? The experience of exurban employed mothers in Israel. Urban Studies, 37(4), 731–748.
Casner, S. M., et al. (2016). The challenges of partially automated driving. Communications of the ACM, 59(5), 70–77.
Desmet, P. M. A., & Hassenzahl, M. (2012). Towards happiness: Possibility-driven design. In: M. Zacarias & de J.V. Oliveira (Eds.) Human-Computer Interaction: The agency perspective (pp. 3–27). Springer.
Diefenbach, S., et al. (2017). Designing for well-being: A case study of keeping small secrets. The Journal of Positive Psychology, 12(2), 151–158.
Diefenbach, S., et al. (2014). The “Hedonic” in Human-Computer Interaction: History, contributions, and future research directions. In: Proceedings of the 2014 Conference on Designing Interactive Systems—DIS 14 (pp. 305–314). ACM Press.
Eckoldt, K., et al. (2013). Alternatives: Exploring the car’s design space from an experience-oriented perspective. In: Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces—DPPI’13 (pp. 156–164 ). ACM Press.
Eckoldt, K., et al. (2012). An experiential perspective on advanced driver assistance systems. IT—Information Technology, 54(4), 165–171.
Eckoldt, K., et al. (2015). Soziale Assistenzsysteme—respektvoll handeln im Straßenverkehr. In Mensch und Computer 2015 Tagungsband (pp. 2013–2212). Oldenbourg.
Eckoldt, K., et al. (2016). The Gentleman. A prosocial assistance system to promote considerate driving. In: Proceedings on the 10th Conference on Design and Emotion.
Eckoldt, K., & Schulz, B. N. N. (2009). Das Auto als Musikinstrument: Gemeinsames Trommeln als positives Erlebnis. i-com. Zeitschrift für interaktive und kooperative Medien, 8(1), 83–85.
Esbjörnsson, M., et al. (2004). Traffic encounters and Hocman: Associating motorcycle ethnography with design. Personal and Ubiquitous Computing, 8, 92–99.
Forlizzi, J., et al. (2010). Where should I turn: Moving from individual to collaborative navigation strategies to inform the interaction design of future navigation systems. In: Proceedings of the International Conference on Human Factors in Computing Systems—CHI’10 (pp. 1261–1270). ACM Press.
Gatersleben, B., & Uzzell, D. (2007). Affective appraisals of the daily commute: comparing perceptions of drivers, cyclists, walkers, and users of public transport. Environment and Behavior, 39(3), 416–431.
Hassenzahl, M., et al. (2013). Designing moments of meaning and pleasure. Experience design and happiness. The International Journal of Design, 7(3), 21–31.
Hassenzahl, M., et al. (2015). The delicacy of handshakes: Reflections on the aesthetics of interaction. In: Proceedings of the 9th International Conference on Design and Semantics of Form and Movement—DeSForM 15 (pp. 206–214).
Hassenzahl, M., & Klapperich, H. (2014). Convenient, clean, and efficient? The experiential costs of everyday automation. In: Proceedings of the 8th Nordic Conference on Human-Computer Interaction—(NordiCHI 14) (pp. 21–30). ACM Press.
Howell, R. T., et al. (2011). Momentary happiness: The role of psychological need satisfaction. Journal of Happiness Studies, 12, 1–15.
Inbar, O. & Tractinsky, N. (2011) Make a trip an experience: Sharing in-car information with passengers. In: Proceedings of the International Conference on Human Factors in Computing Systems—CHI’11. Extended abstracts (pp. 1243–1248). ACM Press.
Jain, J., & Lyons, G. (2008). The gift of travel time. Journal of Transport Geography, 16(2), 81–89.
Kahneman, D., et al. (2004). A survey method for characterizing daily life experience: The day reconstruction method. Science, 306(5702), 1776–1780.
Kasser, T., & Sheldon, K. M. (2009). Time affluence as a path toward personal happiness and ethical business practice: Empirical evidence from four studies. Journal of Business Ethics, 84(2), 243–255.
Kesson, K. P., & Nilsson, A. (2002). Designing leisure applications for the mundane car-commute. Personal and Ubiquitous Computing, 6(3), 176–187.
Knobel, M., et al. (2013a). A trip into the countryside: An Experience Design for explorative car cruises. In: Proceedings of the International Conference on Human Factors in Computing Systems—CHI ’13. Extended abstracts (pp. 565-570). ACM Press.
Knobel, M., et al. (2013b). Become a member of the last gentlemen: designing for prosocial driving. In: Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces—DPPI’13 (pp. 60–66). ACM Press.
Knobel, M., et al. (2012). Clique Trip: Feeling related in different cars. In: Proceedings of the 2012 Conference on Designing Interactive Systems—DIS 12 (pp. 29–37). ACM Press.
Kroll, C., & Pokutta, S. (2013). Just a perfect day? Developing a happiness optimised day schedule. Journal of Economic Psychology, 34, 210–217.
Latour, B. (1992). Where are the missing masses? The sociology of a few mundane artifacts. In W. E. Bijker & J. Law (Eds.), Shaping Technology/Building Society: Studies in Sociotechnical Change (pp. 225–258). MIT Press.
Lyons, G., & Chatterjee, K. (2008). A human perspective on the daily commute: Costs, Benefits and Trade-offs. Transport Reviews, 28(2), 181–198.
Lyubomirsky, S., et al. (2005). Pursuing Happiness: The architecture of sustainable change. Review of General Psychology, 9(2), 111–131.
Mokhtarian, P. L., & Salomon, I. (2001). How derived is the demand for travel? Some conceptual and measurement considerations. Transportation Research Part A: Policy and Practice, 35(8), 695–719.
Nippert-Eng, C. E. (1996). Home and work: Negotiating boundaries through everyday life [Kindle Edition]. University of Chicago Press.
Novaco, R. W., & Gonzales, O. I. (2009). Commuting and well-beinf. In Y. Amichai-Hamburger (Ed.), Technology and psychological well-being (pp. 174–205). Cambridge University Press.
O’Dell, T. (2009). My soul for a seat: Commuting and the routines of mobility. In: E. Shove et al. (Eds.) Time, Consumption and Everyday life. Practice, Materiality and Culture (pp. 85–98). Berg.
Ory, D. T., et al. (2004). When is commuting desirable to the individual? Growth Change, 35(3), 334–359.
Perterer, N., et al. (2013). Come drive with me: An ethnographic study of driver-passenger pairs to inform future in-car assistance. In: Proceedings of the ACM conference on Computer Supported Cooperative Work —CSCW’13 (pp. 1539–1548). ACM Press.
Reckwitz, A. (2002). Toward a theory of social practices: A development in culturalist theorizing. European Journal of Social Theory, 5(2), 243–263.
Reis, H. T., et al. (2000). Daily Well-Being: The role of autonomy, competence, and relatedness. Personality and Social Psychology Bulletin, 26(4), 419–435.
Ryan, R. M., & Deci, E. L. (2000). Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being. American Psychologist, 55(1), 68–78.
Sheldon, K. M., et al. (2001). What is satisfying about satisfying events? Testing 10 candidate psychological needs. Journal of Personality and Social Psychology, 80(2), 325–339.
Statistisches Bundesamt: Berufspendler [Commuter]. https://www.destatis.de/DE/ZahlenFakten/GesamtwirtschaftUmwelt/Arbeitsmarkt/Erwerbstaetigkeit/TabellenArbeitskraefteerhebung/Berufspendler.html.
Trösterer, S., et al. (2014). Using a parking assist system over time: Insights on acceptance and experiences. In: Proceedings of the International Conference on Automotive User Interfaces and Interactive Vehicular Applications—Automotive UI 2014 (pp. 1–8).
Verbeek, P. P. (2009). Ambient intelligence and persuasive technology: The blurring boundaries between human and technology. Nanoethics, 3(3), 231–242.
Verbeek, P. P. (2011). Moralizing technology: understanding and designing the morality of things. University of Chicago Press.
Acknowledgements
This work was made possible by BMW Research, Munich.
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2017 Springer International Publishing AG
About this chapter
Cite this chapter
Hassenzahl, M., Laschke, M., Eckoldt, K., Lenz, E., Schumann, J. (2017). “It’s More Fun to Commute”—An Example of Using Automotive Interaction Design to Promote Well-Being in Cars. In: Meixner, G., Müller, C. (eds) Automotive User Interfaces. Human–Computer Interaction Series. Springer, Cham. https://doi.org/10.1007/978-3-319-49448-7_4
Download citation
DOI: https://doi.org/10.1007/978-3-319-49448-7_4
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-319-49447-0
Online ISBN: 978-3-319-49448-7
eBook Packages: Computer ScienceComputer Science (R0)