Abstract
This chapter is focused on the study of the relations between digital embodiment, close range sensing and three-dimensional information in archaeology. The relations between digital recording and simulation environments generate new research questions and design a new epistemology in cyberarchaeology.
“In that Empire, the Art of Cartography attained such Perfection that the map of a single Province occupied the entirety of a City, and the map of the Empire, the entirety of a Province. In time, those Unconscionable Maps no longer satisfied, and the Cartographers Guilds struck a Map of the Empire whose size was that of the Empire, and which coincided point for point with it. The following Generations, who were not so fond of the Study of Cartography as their Forebears had been, saw that that vast Map was Useless…”
—Borges (1975), Universal History of Infamy
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Forte, M. (2016). Cyber Archaeology: 3D Sensing and Digital Embodiment. In: Forte, M., Campana, S. (eds) Digital Methods and Remote Sensing in Archaeology. Quantitative Methods in the Humanities and Social Sciences. Springer, Cham. https://doi.org/10.1007/978-3-319-40658-9_12
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