Abstract
We present an elaboration and application of a proposed framework highlighting the somatosensory system in our understanding of the design and development of computer interactions for the human body. The Somatosensory system encompasses the entire range of sensations, organisms, and mechanisms relating to the human sense of touch, and this framework is intended to serve as a tool for broadening our understanding of the multidisciplinary aspects that influence all interactions designed for the body. The framework illustrates a preliminary approach to organizing all touch-based systems into four categories of critical parameters that can enable the effective comparison of different technologies and systems applications, and approaches to human somatosensory system interactions (HSI). In this paper, the framework is applied to evaluate and compare four speech-to-touch (ST) systems towards informing the design of a novel system that uses tactile-acoustic devices to improve speech comprehension.
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Karam, M., Langdon, P.M. (2016). Designing Human Somatosensory System Interactions: Not Just for Haptics Any More!. In: Langdon, P., Lazar, J., Heylighen, A., Dong, H. (eds) Designing Around People. Springer, Cham. https://doi.org/10.1007/978-3-319-29498-8_19
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DOI: https://doi.org/10.1007/978-3-319-29498-8_19
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