Abstract
We proposes a general framework for musculoskeletal dynamic simulation that takes into account changes in muscle inertia that occur during movement. We first develop a general shape-varying muscle mass model in which muscle deformations are modeled via linear volume-preserving transformations, and derive a corresponding muscle mass matrix and Jacobian in a Lagrangian setting. A dynamic musculoskeletal model is then constructed, in which each muscle is segmented into multiple segments that are each modeled using our earlier muscle deformation model. To improve computational efficiency, a spline-based dynamics algorithm based on interpolating sampled values of the system mass matrix is developed. Case studies involving planar arms with multiple shape-varying muscles attached demonstrate the feasibility and computational advantages of our proposed method for musculoskeletal modeling and simulation.
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Acknowledgements
This work was supported by the Dual-Use Technology Program of MOTIE/DAPA/CMTC (13-DU-MC-16, High speed lower-limb exoskeleton robot control at rough terrain), and by the BK21Â +Â program in mechanical engineering at Seoul National University.
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© 2014 Springer International Publishing Switzerland
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Han, M., Park, F.C. (2014). Variable Inertia Muscle Models for Musculoskeletal Dynamics. In: Ceccarelli, M., Glazunov, V. (eds) Advances on Theory and Practice of Robots and Manipulators. Mechanisms and Machine Science, vol 22. Springer, Cham. https://doi.org/10.1007/978-3-319-07058-2_36
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DOI: https://doi.org/10.1007/978-3-319-07058-2_36
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