Abstract
This work discusses a tangible interface for storytelling that targets pre-school children and offers a playful experimental space where children can create their own narratives by placing tangible picture-blocks on an electronic board. We present the system and report on the findings, describing the extent to which this interface can motivate and engage children, both in creating narratives, as well as in experimenting different solutions to solve conflicts created during the story plot.
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Sylla, C., Gonçalves, S., Brito, P., Branco, P., Coutinho, C. (2013). A Tangible Platform for Mixing and Remixing Narratives. In: Reidsma, D., Katayose, H., Nijholt, A. (eds) Advances in Computer Entertainment. ACE 2013. Lecture Notes in Computer Science, vol 8253. Springer, Cham. https://doi.org/10.1007/978-3-319-03161-3_69
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DOI: https://doi.org/10.1007/978-3-319-03161-3_69
Publisher Name: Springer, Cham
Print ISBN: 978-3-319-03160-6
Online ISBN: 978-3-319-03161-3
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