Abstract
Augmented reality (AR) has attracted the attention of researchers in recent years. Despite researchers’ interest, a research gap exists to conduct a bibliometric analysis of the literature on AR in business to identify essential papers and writers, their collaboration network, major research themes, and future research agenda. Web of Science (WOS) database is used to collect data for this bibliometric analysis. A total of 327 articles met the inclusion criteria and were considered for the final analysis. The main contributions in AR literature are divided into five categories: tourism, advertising, e-commerce (mostly retailing), AR acceptance by customers, and their experience with AR. Several areas still need attention from researchers and are presented as a future research agenda, for instance, AR’s role in increasing or decreasing herding behaviour, longitudinal research comparing the sales volume before and after an AR ad campaign, AR’s role in reducing brand hate, and others.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
References
Acedo, F.J., Casillas, J.C.: Current paradigms in the international management field: an author co-citation analysis. Int. Bus. Rev. 14(5), 619–639 (2005)
Ahmed, K., Shafi, K., Nawab, S.: Dynamics of herding behaviour during extreme market movements in China and Pakistan. Pak. J. Soc. Res. 4(4) (2022)
Arici, F., Yildirim, P., Caliklar, Ş., Yilmaz, R.M.: Research trends in the use of augmented reality in science education: content and bibliometric mapping analysis. Comput. Educ. 142 (2019)
Arnott, D.C.: Research on trust: a bibliography and brief bibliometric analysis of the special issue submissions. Eur. J. Mark. 41(9–10), 1203–1240 (2007)
Chen, S.C., Chou, T.H., Hongsuchon, T., Ruangkanjanases, A., Kittikowit, S., Lee, T.C.: The mediation effect of marketing activities toward augmented reality: the perspective of extended customer experience. J. Hosp. Tour. Technol. 13(3), 461–480 (2022)
Chylinski, M., Heller, J., Hilken, T., Keeling, D.I., Mahr, D., de Ruyter, K.: Augmented reality marketing: a technology-enabled approach to situated customer experience. Australas. Mark. J. 28(4), 374–384 (2020)
Cranmer, E.E.: Designing Valuable Augmented Reality Tourism Application Experiences, pp. 73–87 (2019)
Cranmer, E.E., tom Dieck, M.C., Fountoulaki, P.: Exploring the value of augmented reality for tourism. Tour. Manag. Perspect. 35 (2020)
Cranmer, E.E., tom Dieck, M.C., Jung, T.: How can tourist attractions profit from augmented reality? In: Augmented Reality & Virtual Reality, pp. 21–32. Springer (2018)
Cranmer, E.E., Urquhart, C., Claudia tom Dieck, M., Jung, T.: Developing augmented reality business models for SMEs in tourism. Inf. Manag. 58(8) (2021)
Crew, B.: The top 10 countries for scientific research in 2018. Nature Index. https://www.natureindex.com/news-blog/top-ten-countries-research-science-twenty-nineteen (2019)
Davis, F.D.: Perceived usefulness, perceived ease of use, and user acceptance of information technology. MIS Q. 13(3), 319–340 (1989)
Do, H.N., Shih, W., Ha, Q.A.: Effects of mobile augmented reality apps on impulse buying behavior: an investigation in the tourism field. Heliyon 6(8) (2020)
Donthu, N., Kumar, S., Mukherjee, D., Pandey, N., Lim, W.M.: How to conduct a bibliometric analysis: an overview and guidelines. J. Bus. Res. 133, 285–296 (2021)
Du, Z., Liu, J., Wang, T.: Augmented reality marketing: a systematic literature review and an agenda for future inquiry. Front. Psychol. 13 (2022)
Fan, X., Chai, Z., Deng, N., Dong, X.: Adoption of augmented reality in online retailing and consumers’ product attitude: a cognitive perspective. J. Retail. Consum. Serv. 53 (2020)
Feng, Y., Mueller, B.: The state of augmented reality advertising around the globe: a multi-cultural content analysis. J. Promot. Manag. 25(4), 453–475 (2019)
Fetscherin, M., Heinrich, D.: Consumer brand relationships research: a bibliometric citation meta-analysis. J. Bus. Res. 68(2), 380–390 (2015)
Fetscherin, M., Usunier, J.C.: Corporate branding: an interdisciplinary literature review. Eur. J. Mark. 46(5), 733–753 (2012)
Fetscherin, M., Voss, H., Gugler, P.: 30 Years of foreign direct investment to China: an interdisciplinary literature review. Int. Bus. Rev. 19(3), 235–246 (2010)
Flavián, C., Ibáñez-Sánchez, S., Orús, C.: The influence of scent on virtual reality experiences: the role of aroma-content congruence. J. Bus. Res. 123, 289–301 (2021)
Ghazali, E.M., Mutum, D.S., Woon, M.Y.: Exploring player behavior and motivations to continue playing Pokémon GO. Inf. Technol. People 32(3), 646–667 (2019a)
Ghazali, E.M., Mutum, D.S., Woon, M.Y.: Multiple sequential mediation in an extended uses and gratifications model of augmented reality game Pokémon Go. Internet Res. 29(3), 504–528 (2019b)
Glänzel, W., Schoepflin, U.: A bibliometric study of reference literature in the sciences and social sciences. Inf. Process. Manag. 35(1), 31–44 (1999)
Goodell, J.W., Kumar, S., Lim, W.M., Pattnaik, D.: Artificial intelligence and machine learning in finance: identifying foundations, themes, and research clusters from bibliometric analysis. J. Behav. Exp. Financ. 32, 100577 (2021)
Goyal, K., Kumar, S.: Financial literacy: a systematic review and bibliometric analysis. Int. J. Consum. Stud. 45(1), 80–105 (2021)
Han, D.I.D., Tom Dieck, M.C., Jung, T.: Augmented reality smart glasses (ARSG) visitor adoption in cultural tourism. Leis. Stud. 38(5), 618–633 (2019)
Hegner, S.M., Fetscherin, M., van Delzen, M.: Determinants and outcomes of brand hate. J. Prod. Brand Manag. 26(1), 13–25 (2017)
Heller, J., Chylinski, M., de Ruyter, K., Keeling, D.I., Hilken, T., Mahr, D.: Tangible service automation: decomposing the technology-enabled engagement process (TEEP) for augmented reality. J. Serv. Res. 24(1), 84–103 (2021)
Heller, J., Chylinski, M., de Ruyter, K., Mahr, D., Keeling, D.I.: Let me imagine that for you: transforming the retail frontline through augmenting customer mental imagery ability. J. Retail. 95(2), 94–114 (2019)
Hinsch, C., Felix, R., Rauschnabel, P.A.: Nostalgia beats the wow-effect: inspiration, awe and meaningful associations in augmented reality marketing. J. Retail. Consum. Serv. 53, 101987 (2020)
Huang, J.H., Chen, Y.F.: Herding in online product choice. Psychol. Mark. 23(5), 413–428 (2006)
Kerr, J., Lawson, G.: Augmented reality in design education: landscape architecture studies as AR experience. Int. J. Art Des. Educ. 39(1), 6–21 (2020)
Kim, J., McMillan, S.J.: Evaluation of internet advertising research: a bibliometric analysis of citations from key sources. J. Advert. 37(1), 99–112 (2008)
Knani, M., Echchakoui, S., Ladhari, R.: Artificial intelligence in tourism and hospitality: bibliometric analysis and research agenda. Int. J. Hosp. Manag. 107 (2022)
Kowalczuk, P., Siepmann (née Scheiben), C., Adler, J.: Cognitive, affective, and behavioral consumer responses to augmented reality in e-commerce: a comparative study. J. Bus. Res. 124, 357–373 (2021)
Kumar, H.: Augmented reality in online retailing: a systematic review and research agenda. Int. J. Retail Distrib. Manag. 50(4), 537–559 (2022)
Lau, C.K.H., Chui, C.F.R., Au, N.: Examination of the adoption of augmented reality: a VAM approach. Asia Pac. J. Tour. Res. 24(10), 1005–1020 (2019)
Lavoye, V., Mero, J., Tarkiainen, A.: Consumer behavior with augmented reality in retail: a review and research agenda. Int. Rev. Retail Distrib. Consum. Res. 31(3), 299–329 (2021)
Li, Q., Zhu, C., Shi, T.: Augmented reality advertising in an e-commerce model with competition. Electron. Commer. Res. Appl. 49 (2021)
McLean, G., Wilson, A.: Shopping in the digital world: examining customer engagement through augmented reality mobile applications. Comput. Hum. Behav. 101, 210–224 (2019)
Moshinsky, M.: Internet of things in marketing: bibliometric analysis. Market. Manag. Innov. 3, 371–381 (2020)
Nikhashemi, S.R., Knight, H.H., Nusair, K., Liat, C.B.: Augmented reality in smart retailing: A (n)(A) symmetric approach to continuous intention to use retail brands’ mobile AR apps. J. Retail. Consum. Serv. 60 (2021)
Pasadeos, Y., Renfro, R.B., Hanily, M.L.: Influential authors and works of the public relations scholarly literature: a network of recent research. Int. J. Phytorem. 21(1), 29–52 (1999)
Paul, J., Criado, A.R.: The art of writing literature review: what do we know and what do we need to know? Int. Bus. Rev. 29(4), 101717 (2020)
Rauschnabel, P.A., Felix, R., Hinsch, C.: Augmented reality marketing: how mobile AR-apps can improve brands through inspiration. J. Retail. Consum. Serv. 49, 43–53 (2019)
Rauschnabel, P.A., Felix, R., Hinsch, C., Shahab, H., Alt, F.: What is XR? Towards a framework for augmented and virtual reality. Comput. Hum. Behav. 133, 107289 (2022)
Rauschnabel, P.A., Rossmann, A., tom Dieck, M.C.: An adoption framework for mobile augmented reality games: the case of Pokémon Go. Comput. Hum. Behav. 76, 276–286 (2017)
Rejeb, A., Rejeb, K., Treiblmaier, H.: How augmented reality impacts retail marketing: a state-of-the-art review from a consumer perspective. J. Strat. Mark. 31(3), 718–748 (2021)
Rese, A., Baier, D., Geyer-Schulz, A., Schreiber, S.: How augmented reality apps are accepted by consumers: a comparative analysis using scales and opinions. Technol. Forecast. Soc. Chang. 124, 306–319 (2017)
Rojas-Sánchez, M.A., Palos-Sánchez, P.R., Folgado-Fernández, J.A.: Systematic literature review and bibliometric analysis on virtual reality and education. Educ. Inf. Technol. (2022)
Salimi, D., Tavasoli, K., Gilani, E., Jouyandeh, M., Sadjadi, S.J.: The impact of social media on marketing using bibliometrics analysis. Int. J. Data Netw. Sci. 3(3), 165–184 (2019)
Schein, K., Rauschnabel, P.: Augmented reality in manufacturing: exploring workers’ perceptions of barriers. IEEE Trans. Eng. Manag. (2021)
Segado-Boj, F., Martín-Quevedo, J., Fernández-Gómez, E.: Research on television series: a bibliometric analysis. Serials Libr. 81(3–4), 265–281 (2021)
Serravalle, F., Ferraris, A., Vrontis, D., Thrassou, A., Christofi, M.: Augmented reality in the tourism industry: a multi-stakeholder analysis of museums. Tour. Manag. Perspect. 32 (2019)
Shahab, H., Ghazali, E., Mohtar, M.: A systematic literature review and future research agenda for the gratification discrepancies approach. Contemp. Manag. Res. 18(1), 1–33 (2022)
Shahab, M.H., Ghazali, E., Mohtar, M.: The role of elaboration likelihood model in consumer behaviour research and its extension to new technologies: a review and future research agenda. Int. J. Consum. Stud. 45(4), 664–689 (2021)
Smink, A.R., van Reijmersdal, E.A., van Noort, G., Neijens, P.C.: Shopping in augmented reality: the effects of spatial presence, personalization and intrusiveness on app and brand responses. J. Bus. Res. 118, 474–485 (2020)
Sung, E., Han, D.I.D., Choi, Y.K.: Augmented reality advertising via a mobile app. Psychol. Mark. 39(3), 543–558 (2022)
Vassinen, A.: The Concept of Strategic Marketing in Marketing Discourse—A Bibliometric Study. Helsinki University of Technology (2006)
Watson, A., Alexander, B., Salavati, L.: The impact of experiential augmented reality applications on fashion purchase intention. Int. J. Retail Distrib. Manag. 48(5), 433–451 (2020)
Yang, S., Carlson, J.R., Chen, S.: How augmented reality affects advertising effectiveness: the mediating effects of curiosity and attention toward the ad. J. Retail. Consum. Serv. 54 (2020)
Yaoyuneyong, G., Foster, J., Johnson, E., Johnson, D.: Augmented reality marketing: consumer preferences and attitudes toward hypermedia print ads. J. Interact. Advert. 16(1), 16–30 (2016)
Ye, G., Hudders, L., De Jans, S., De Veirman, M.: The value of influencer marketing for business: a bibliometric analysis and managerial implications. J. Advert. 50(2), 160–178 (2021)
Zsila, Á., et al.: An empirical study on the motivations underlying augmented reality games: the case of Pokémon Go during and after Pokémon fever. Pers. Individ. Differ. 133, 56–66 (2018)
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2024 The Author(s), under exclusive license to Springer Nature Switzerland AG
About this paper
Cite this paper
Shahab, H. (2024). Augmented Reality in Business: A Bibliometric Analysis and Future Research Agenda. In: tom Dieck, M.C., Jung, T., Kim, YS. (eds) XR and Metaverse. XR 2023. Springer Proceedings in Business and Economics. Springer, Cham. https://doi.org/10.1007/978-3-031-50559-1_3
Download citation
DOI: https://doi.org/10.1007/978-3-031-50559-1_3
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-031-50558-4
Online ISBN: 978-3-031-50559-1
eBook Packages: Business and ManagementBusiness and Management (R0)