Skip to main content

Conflicts Between UX Designers, Front-End and Back-End Software Developers: Good or Bad for Productivity?

  • Conference paper
  • First Online:
ITNG 2023 20th International Conference on Information Technology-New Generations (ITNG 2023)

Abstract

Modern software development processes side traditional development activities with user experience design, i.e. the process of designing software systems supporting and improving user interactions through the fulfilment of quality properties of the software systems such as usability, usefulness, and desirability. Commonly, developers and user experience designers have rather different backgrounds. Several researches have identified this difference as pivotal for the rising of miscommunication and conflicts, that may theoretically undermine productivity of the software development process. In this research, we investigated the kinds of conflict that are more likely to arise between developers and user experience designers. Besides, we analysed whether socio-cultural factors and geographic distribution of team members affect the rising of conflicts. Eventually, we related the presence of conflicts to the success of a software development project. We conducted this research as a questionnaire-based survey involving 56 professional software developers and user experience designers from various countries in Europe. The collected data showed that the most common type of conflict is task conflict. Age, gender and geographical distribution of team members do not affect the rising of conflicts. Conflicts are surprisingly perceived as beneficial for productivity in software development processes in several cases, although they led to the failure of projects in the 10.9% of the cases.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 219.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 279.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD 279.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Similar content being viewed by others

Notes

  1. 1.

    https://scholar.google.com.

  2. 2.

    https://www.google.com/forms/about/.

  3. 3.

    The replication package is available at: https://anonymous.4open.science/r/Conflicts-between-UX-and-developers.

  4. 4.

    https://www.linkedin.com/.

  5. 5.

    https://amplitudo.me/.

  6. 6.

    http://wind.co.me/en/.

References

  1. I. Sommerville, Software Engineering, 7th edn. (Addison Wesley, Boston, 2004)

    MATH  Google Scholar 

  2. M. Soegaard, The Basics of User Experience Design (Interaction Design Foundation, Aarhus, 2002)

    Google Scholar 

  3. T. Springer, P. Boon, Usability first – from the frontend to the backend (2014)

    Google Scholar 

  4. J.H. Hayes, Do you like pina coladas? How improved communication can improve software quality. IEEE Softw. 20, 90–92 (2003)

    Google Scholar 

  5. M.K. Wilson, Examining the conflict between user experience and software development in industry. Master’s Thesis (2019)

    Google Scholar 

  6. T. Punter, M. Ciolkowski, B. Freimut, I. John, Conducting on-line surveys in software engineering, in International Symposium on Empirical Software Engineering (ISESE 2003) Proceedings (2003)

    Google Scholar 

  7. C. Wohlin, Guidelines for snowballing in systematic literature studies and a replication in software engineering, in Proceedings of EASE (ACM, New York, 2014), pp. 38:1–38:10

    Google Scholar 

  8. J. Nieters, A.P. Uday, M. Shankar, Great user experiences require great front-end development (2012)

    Google Scholar 

  9. S.T. Acuña, M.N. Gómez, D.L. Juan, Empirical study of how personality, team processes and task characteristics relate to satisfaction and software quality (2008)

    Google Scholar 

  10. B. Jerome, R. Kazman, Surveying the solitudes: an investigation into the relationships between human computer interaction and software engineering in practice, in Human-Centered Software Engineering — Integrating Usability in the Software Development Lifecycle (2005)

    Google Scholar 

  11. E. Ries, The Lean Start-up: How Today’s Entrepreneurs Use Continuous Innovation to Create Radically Successful Businesses, 1st edn. (Crown Business, New York, 2011)

    Google Scholar 

  12. R. Abreu, R. Premraj, How developer communication frequency relates to bug introducing changes, in Proceedings of the Joint International and Annual ERCIM Workshops on Principles of Software Evolution (IWPSE) and Software Evolution (Evol) Workshops (2009)

    Google Scholar 

  13. R.R. Patrashkova-Volzdoska, S.A. McComb, S.G. Green, D.W. Compton, Examining a curvilinear relationship between communication frequency and team performance in cross-functional project teams. IEEE Trans. Eng. Manage. 50, 262–269 (2003)

    Article  Google Scholar 

  14. T. Javed, M. Manzil, E, S.D. Qaiser, A survey to examine the effect of team communication on job satisfaction in software industry. ACM SIGSOFT Softw. Eng. Notes 29, 6 (2004)

    Google Scholar 

  15. D.S. Shaver, Z. Zhiyi, Beginning Statistics, 1st edn. (Creative Commons, Mountain View, 2012)

    Google Scholar 

  16. C. Butler, Statistics in Linguistics, 1st edn. (Oxford, Blackwell, 1985)

    Google Scholar 

  17. D.S. Cruzes, L.B. Othmane, Threats to validity in empirical software security research, in Empirical Research for Software Security: Foundations and Experience (CRC Press, Boca Raton, 2017)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Alessio Bucaioni .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2023 The Author(s), under exclusive license to Springer Nature Switzerland AG

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Pavicevic, T., Tomasevic, D., Bucaioni, A., Ciccozzi, F. (2023). Conflicts Between UX Designers, Front-End and Back-End Software Developers: Good or Bad for Productivity?. In: Latifi, S. (eds) ITNG 2023 20th International Conference on Information Technology-New Generations. ITNG 2023. Advances in Intelligent Systems and Computing, vol 1445. Springer, Cham. https://doi.org/10.1007/978-3-031-28332-1_19

Download citation

  • DOI: https://doi.org/10.1007/978-3-031-28332-1_19

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-031-28331-4

  • Online ISBN: 978-3-031-28332-1

  • eBook Packages: EngineeringEngineering (R0)

Publish with us

Policies and ethics