Abstract
The last moving image device in Pre-Cinema age, the “Theatre Optique,” developed in the 19th century, is said to be the origin of today's video equipment. It is also notable that it had a unique expressive technology different from that of today's television and cinema. Theatre Optique is the most important device and technology in Media History. Theatre Optique, however, rapidly lost its social role after the advent of cinema, and today it is little known historically as an animated image device. It has become a kind of ‘lost technology,’ so to speak. This study designed “Digital Optique,” an application that reproduces Theatre Optique on a digital device. The application is digitization of the technology that is now regarded as a lost technology in the context of media history, and it enables users to experience the Pre-Cinema animated picture device. We also examine the applicability of Digital Optique for utilization as the content for education or entertainment.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Similar content being viewed by others
References
Brunetta, G.P., trans. Kawamoto, H.: II viaggio dell'icononauta della camera oscura di Leonardo alla luce dei Lumière. Toyoshorin (2010)
Jurado, C.: http://v1.zonezero.com/exposiciones/fotografos/jurado/libro/pag10.html. Accessed 15 Jun 2022
Musser, C.: The Emergence of Cinema: The American Screen to 1907. University of California Press (1994)
l'association les Amis d'Émile Reynaud: Brevet d'invention N° 194 482 (1888 - Le Théâtre optique). http://emilereynaud.fr/index.php/post/Brevet-d-invention-N-194-482-1888. Accessed 15 Jun 2022
Skalfist, P., Mikelsten, D., Teigens, V.: Amerikagasshukokunoeigasangyo. Cambridge Stanford Books (2022)
Lipton, L.: The Zoëtrope and the Praxinoscope. In: The Cinema in Flux: The Evolution of Motion Picture Technology from the Magic Lantern to the Digital Era, pp. 55–60 (2021)
Gillbert, R.: The concrete zoetrope: engaging students in pre-cinema with an eye towards the future. Early Popular Vis. Cult. 18(1), 44–57 (2020)
Okubo, R.: Eizonoarukeoroji shikakuriron・kogakumedeia・eizobunka. Seikyusha (2015)
Huhtamo, E.: The four practices? Challenges for an archaeology of the screen. In: Screens, Vol. 6, pp. 116–124 (2016)
Murakami, K. (ed.) Critical Words for Film History. Filmartsha (2013)
Cinédoc and Paris Films Coop: Emile reynaud. http://www.cinedoc.org/cineaste-35-emile-reynaud.html. Accessed 15 Jun 2022
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2023 The Author(s), under exclusive license to Springer Nature Switzerland AG
About this paper
Cite this paper
Kuwahara, N., Fujimoto, T. (2023). Development of Digitalization of Video Device in the Pre-Cinema Era. In: Selvaraj, H., Fujimoto, T. (eds) Applied Systemic Studies. ICSEng 2022. Lecture Notes in Networks and Systems, vol 611. Springer, Cham. https://doi.org/10.1007/978-3-031-27470-1_22
Download citation
DOI: https://doi.org/10.1007/978-3-031-27470-1_22
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-031-27469-5
Online ISBN: 978-3-031-27470-1
eBook Packages: Intelligent Technologies and RoboticsIntelligent Technologies and Robotics (R0)