Abstract
We consider a non-stationary problem of bringing the trajectory of a conflict-controlled process to a given terminal set that varies over time. The basic method for research is the method of resolving functions. While the main scheme of the method uses scalar resolving functions, this paper uses matrix functions of a diagonal form with different elements on the diagonal. This circumstance makes it possible to cover more general game situations. A number of schemes for solving the problem are proposed. Sufficient conditions for the termination of the game in the finite time in the class of quasi and stroboscopic strategies are obtained. The way is indicated for expanding the possibilities and effective application of the method of resolving functions.
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Acknowledgements
This work was partially supported by the National Research Foundation of Ukraine. Grant 2020.02/0121 “Analytic methods and machine learning in control theory and decision making in conditions of conflict and uncertainty”.
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Chikrii, A.A., Chikrii, G.T. (2023). Matrix Resolving Functions in Game Dynamic Problems. In: Kondratenko, Y.P., Kreinovich, V., Pedrycz, W., Chikrii, A., Gil-Lafuente, A.M. (eds) Artificial Intelligence in Control and Decision-making Systems. Studies in Computational Intelligence, vol 1087. Springer, Cham. https://doi.org/10.1007/978-3-031-25759-9_5
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