Abstract
The use of Augmented Reality (AR) is recognized as the latest advances in technology that can serve as an educational device capable of improving learning outcomes. Previous research has found that learning through AR technology will help students understand knowledge more creatively and reach a high level of commitment to the learning system. In contrast, the acceptance behavior of AR in an educational setting has been examined by a limited amount of research. Therefore, it is necessary to understand the vitality of AR adoption to motivate learners to use this creative technology in education. In this regard, this study determined the factors of AR acceptance using the Unified Theory of Acceptance and Use of Technology 2 (UTAUT 2). A total of 100 surveys were conducted. The results indicate that effort expectancy (EE), performance expectancy (PE), and social influence (SI) impact the behavioural intention (BI) to use AR-learning.
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The authors gratefully acknowledge the financial support and technical assistance provided by the Moroccan Association of Innovation and Scientific Research in Artificial Intelligence and Extended Reality, BP.154, Settat, Morocco. Without its generous support, this publication would not have been possible.
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Benrahal, M., Bourhim, E.M., Dahane, A., Labti, O., Akhiate, A. (2023). UTAUT2 Model to Explain the Adoption of Augmented Reality Technology in Education: An Empirical Study in Morocco. In: Al-Sharafi, M.A., Al-Emran, M., Al-Kabi, M.N., Shaalan, K. (eds) Proceedings of the 2nd International Conference on Emerging Technologies and Intelligent Systems . ICETIS 2022. Lecture Notes in Networks and Systems, vol 573. Springer, Cham. https://doi.org/10.1007/978-3-031-20429-6_45
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