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Assembling a Reducer Using VR

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Advances in Design Engineering II (INGEGRAF 2021)

Abstract

This project develops a virtual reality (VR) application for training in the assembly and disassembly of a mechanical speed reducer. Another important concept to work on is the idea of enhancing and improving spatial skills in terms of spatial vision and relations by rotating figures in space. This assembly procedure, together with other training activities included in the same application, will allow students to become familiar with the process of assembling mechanical units. In this case, the procedure was developed in a virtual environment in which the assembly of a speed reducer can be carried out step by step, so that the student is able to understand the process to be followed and put knowledge into practice. In addition, the application will help the user to understand how the mechanism works once it is assembled. To achieve all this, Unity was used, along with various design and 3D modelling tools.

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Correspondence to Óscar D. de-Cózar-Macías .

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de-Cózar-Macías, Ó.D., Gómez-Hermosa, F., Martínez-Torres, J.L., Pérez-García, J. (2022). Assembling a Reducer Using VR. In: Cavas Martínez, F., Peris-Fajarnes, G., Morer Camo, P., Lengua Lengua, I., Defez García, B. (eds) Advances in Design Engineering II. INGEGRAF 2021. Lecture Notes in Mechanical Engineering. Springer, Cham. https://doi.org/10.1007/978-3-030-92426-3_44

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  • DOI: https://doi.org/10.1007/978-3-030-92426-3_44

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-92425-6

  • Online ISBN: 978-3-030-92426-3

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